Project Description

A game inspired by Binding of Isaac, where the purpose of the game is to get a high score and then try to beat that score. This is done by completing room after room with enemies who wants kill you. The player is able to get power up whenever he/she clears a room, that upgraded things like damage or health.

Made with: GDI+, Winforms
Programming languages: C#
Game Link:  Alien Evasion
Released: No

I made the AI for the enemies and gameplay code.