This is a prototype me and my company made to test a rogue lite concept we had. The concept was the the player was able to steal abilities from the enemies and combine them with passive auras and other abilites. The game is a 2d platformer with simple combat, with jumping puzzles and enemies to kill.
Made with: Unity3D
Programming languages: C#
Game Link: Rogue lite prototype
I made the movement/combat, map generation, and alot of backend code.